Tuesday, May 26, 2009

I can has sharing of URLS, too. :P

7 comments:

Chandra Rooney said...

Very nice, E. Very nice.

"Turn the world into a game, they argue, and it works better."

Can I get a DUH from the interwebs, please?

Sarah K said...

The second comment on that post is brilliant: Wow - what a great victory for our exhalted brave new world. Congratulations, citizens. You have excelled in plus credits. This is maximum good. Super-doubleplus. You have save tree. now you can has cheezburger. Thank you Aldous Orwell....

I LOL'ed.

Chandra Rooney said...

I want a save tree.

John Evans said...

Haha, awesome. That one guy at PlayThisThing will love this; he keeps talking about games creating a "dopamine drip" in the brain.

I think what's interesting is not really that they've made it into a game, but that they've made it into an economy...If emails are valueless, then they're difficult to judge. But if you assign value to them, people will think more carefully in creating and sorting them.

...of course, I always read every email I get and I think carefully when sending an email to see if I truly have something worthwhile to say. I guess I'm smart enough that the "game" wouldn't do anything for me.

Oh, they quote Jane McGonigal, ARG scholar. Interesting...

Chandra Rooney said...

I guess the real question is are we motivated by economic greed or positive reinforcements?

Ethanael said...

Credits are meaningless when the stores only take Gil.

KT said...

Kinda reminded me of this:

Kill-9 Doom In other words, they hacked together Doom and the 'end program' kind of thing in Linux so you shut things down by shooting them. It kinda surprises me there's never been an updated version so we can be all properly Tron about it.

(I especially like that you have to be careful what processes you kill. Ice the wrong one and your computer will go down. I feel there's a somewhat obvious but fun cyberpunk story in there somewhere.)


Also: Weight-watchers as RPG